![]() Find the seta rmode line and set the value to -1 (This enables custom resolutions) Find the seta rcustomwidth line and set the value. Edit q3config.cfg which is located in your games \baseq3 folder. I didn't think there was a maximum FOV imposed in Q3A, and if so definitely not 120.Īny ideas? Like I said, increasing the FOV over 120 only has one effect, and that is making the equipped weapon drop further out of view until it is invisible. 00000 -Ea: 00000 Quake lll Arena Timedemo 1 1.0241768 None (lnSl 1.024 x 768 None 1.0741758 1,50l)X1. Quake III Enable Custom Widescreen Resolutions. ![]() q3config.cfg This file contains bidirectional Unicode text that may be interpreted or compiled differently than what. I love how good it looks in this resolution and aspect ratio, but its hard to relearn a new FOV, even if it is only a little bit off from my target. Quake 3 Arena - Widescreen Resolution Raw. I've played with the same FOV the entire time I've played quake 3 arena (almost a decade). It's been very frustrating, I've looked for potential console commands that might be limiting the maximum FOV to no avail. I was wondering if any of the Q3A community here would be able to help me get past this barrier, as the FOV I need to establish in order to have a smooth transition from 4x3 to 16x9 is unattainable right now. Turns out that any FOV setting over 120 only makes my gun disappear more, the actual field of view stays the same as if it was still on 120. I set the fov to 124.6 and thought it was a little off still, so tried setting it a bit higher only to realize it wasnt changing a damn thing. I always used a fov of 110 with a resolution of 1024x768 (4x3 aspect ratio), and realized that by going to 16x9 this was bound to happen, so with a little math I calculated that I should set my new fov to 124.6 to be about equivalent to how I always had my FOV set. Ioaquake3 : This would run the game in full 64 bit OoenGL supportĮngine Download for Linux (x86_64), 2.6MB.I just purchased my 1st widescreen monitor, set up quake3 to run in a custom resolution (1920x1080) and noticed that the fov was out of whack. Ia32-libs : This would bring back all the textures and the vertex lighting. Quake might exit without reverting the original resolution of the desktop.įor these inbuilt processors we have to install the 64-bit version of the ia32-libs and ioaquake3. All bugfixes from The Unofficial Patch TUP and new sound files. High resolution textures for menu and ingame hud. ![]() Press left arrow key once to highlight Yes (may not be visible on screen) and press enter twice. Description: You want to play Q3A in full HD Then you're in the right place: This is the High Quality Quake HQQ for Quake III Arena. Gives Yes/No menu with No highlighted (may not be visible on screen). Posted smuggly: OK I installed the engine and data but I quess I need the test build part which isnt available due to a security flaw. One up key pressed after the Start game is highlighted takes the highlight to Exit(maybe outside the screen). Quake might open in a huge window with all letters going out of the screen (if the resolution is set to a higher one like 1280). ![]() ![]() Miltonr87 / q3config.cfg Last active 2 years ago Star 0 Fork 0 Code Revisions 3 Download ZIP Quake 3 Arena - Widescreen Resolution Raw q3config. Its not as balanced as Quake 3 because of the many gimmicky weapons from the single.
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